News
[News]  Item random range and rebuild range
Admin
2018-01-20

Drop from game: Belt、Necklace、Earrings、Bracelet、Ring、Mask、
Or Cloth、Pants、Gloves、Shoes Defense Grade+50):
【Random】【Light Blue Word】【Rebuild with Reform Card】:
Defense Rate:5%~20%
Acquire CP for Killing:+1~+30
HP:+50~+1000
HPMPSP Recovery Rate:0.5%~20%
Attack:+1~+20
【Additional】【Green Word】【Rebuild with Additional Stats Reform Card】:
2-6 attributes randomly below (depends on the level of the item):
Defense+29~49,
Str+43~69,
Pow+43~69,
Dex+64~69,
Int+43~69,
Boss mob critical ability during emergency+4.6%~9.1%,
Normal mob critical ability during emergency+4.6%~9.1%,
Game money drop rate from killing mob+3.1%~7.1%,
Character physical melee damage reduction+0.5%~1%,
Character physical shooting damage reduction+0.5%~1%,
Character magic effect damage reduction+0.5%~1%,
Boss mob fixed damage+145~295

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Drop from game: Weapon Attack Grade+50
【Random】【Light Blue Word】【Rebuild with Reform Card】:
Attack Rate:5%~20%
Accuracy:5%~20%
Acquire CP for Killing:+1~+30
HP:+50~+1000
HP+MP+SP Recovery Rate:0.5%~20%
【Additional】【Green Word】【Rebuild with Additional Stats Reform Card】:
2-6 attributes randomly below (depends on the level of the item):
Strike hit chance+1%~3%,
Attack+72~138,
HP+177~1577,
Melee Attack Value+65~128,
Shoot Attack Value+65~128,
Spirit Attack Value+218~328,
Pow+22~64,
Dex+22~64,
Boss mob fixed damage+227~640,
Boss mob critical ability during emergency+4.4%~17%,
Critical chance+4.5%~12.5%,
Normal mob critical ability during emergency+4.4%~18.1%,
Additional EXP from killing normal mob+2.5%~9.9%,
Game money drop rate from killing mob+4%~13.1%,
Attack speed increase+3.7%~8.5%

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Drop from game: Yellow、Purple Tarot(Other color can not rebuild)
【Random】【Light Blue Word】【Rebuild with Reform Card】:
Defense Rate:5%~20%
Acquire CP for Killing:+1~+30
HP:+50~+1000
HPMPSP Recovery Rate:0.5%~20%
Attack:+1~+20
【Additional】【Green Word】【Fixed Values,Can Not Rebuild】

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【The following skills appear randomly on weapon】:
【Normal weapon】:
Hit Rate Posture、Attack Posture、Defense Posture、Slowdown、Blitz Attack、Silence、Melee Immune Posture、Shooting Immune Posture、Magic Immune Posture、Foot Chop、Concentrate Soul
【High Class weapon】:
Hit Rate Posture、Attack Posture、Defense Posture、Slowdown、Blitz Attack、Silence、Melee Immune Posture、Shooting Immune Posture、Magic Immune Posture、Foot Chop、Concentrate Soul、Stun Immune Posture、Skill Prevention Immune Posture、Headspin、Physical Damage Absorption、Magic Damage Absorption、Physical Damage Reflection、Magic Damage Reflection、HP Temporary Amplification、MP Temporary Amplification、SP Temporary Amplification、Melee Enhancement、Shooting Enhancement、Energy Enhancement
【Rare weapon】:
Hit Rate Posture、Attack Posture、Defense Posture、Slowdown、Blitz Attack、Silence、Melee Immune Posture、Shooting Immune Posture、Magic Immune Posture、Foot Chop、Concentrate Soul、Stun Immune Posture、Skill Prevention Immune Posture、Headspin
【Heroic weapon】:
Hit Rate Posture、Attack Posture、Defense Posture、Slowdown、Blitz Attack、Silence、Melee Immune Posture、Shooting Immune Posture、Magic Immune Posture、Foot Chop、Concentrate Soul、Stun Immune Posture、Skill Prevention Immune Posture、Headspin、Physical Damage Absorption、Magic Damage Absorption、Physical Damage Reflection、Magic Damage Reflection、HP Temporary Amplification、MP Temporary Amplification、SP Temporary Amplification、Melee Enhancement、Shooting Enhancement、Energy Enhancement、Attack Enhancement、Defense Enhancement、HP Temporary Recovery、MP Temporary Recovery、SP Temporary Recovery
【Ancient weapon】:
Hit Rate Posture、Attack Posture、Defense Posture、Slowdown、Blitz Attack、Silence、Melee Immune Posture、Shooting Immune Posture、Magic Immune Posture、Foot Chop、Concentrate Soul、Stun Immune Posture、Skill Prevention Immune Posture、Headspin
【Legendary weapon】:
Hit Rate Posture、Attack Posture、Defense Posture、Slowdown、Blitz Attack、Silence、Melee Immune Posture、Shooting Immune Posture、Magic Immune Posture、Foot Chop、Concentrate Soul、Stun Immune Posture、Skill Prevention Immune Posture、Headspin、Physical Damage Absorption、Magic Damage Absorption、Physical Damage Reflection、Magic Damage Reflection、HP Temporary Amplification、MP Temporary Amplification、SP Temporary Amplification、Melee Enhancement、Shooting Enhancement、Energy Enhancement、Attack Enhancement、Defense Enhancement、HP Temporary Recovery、MP Temporary Recovery、SP Temporary Recovery

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【The basic values of the equipment vary】
【and the technical departments cannot list them one by one】
Legendary weapon basic values can be rebuild with:
【Int】Low Damage:Maximum value 309 ~ High Damage:388
【Pow】Low Damage:Maximum value 332 ~ High Damage:410
【Dex】Low Damage:Maximum value 332 ~ High Damage:410

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